I have converted the pm3 (paramatrix) project directory from cvs to subversion . After having a little struggle with setting the appropriate user rights and finding the best method to invoke cvs2svn, I got a subversion project with all my cvs history entries (I would always suggest to invoke cvs2svn using --no-default-eol and --keywords-off).
Today – for the first time – I worked a few minutes inside the OpenGL terminal emulator, I have written for the paramatrix 3D server. Everything went ok, but at some time I missed the clipboard support a little.
I found a small problem with the vertical sync in multi-monitor environments using the current nvidia drivers. Probably I need to buy another PCI graphics card. For now, I switched vertical sync off to minimise the display output latency. It is definetly not a performance problem. Text drawing inside the terminal is always many times faster than realtime.
At the moment I am working at the focus-manager, to support the switching between multiple terminals. The next step is to create an OpenGL math library to simulate all the quaternion computations and associated matrix changes in the scene-graph.